Exception, game practise
What to design 3d game must not know much more math knowlege first but also have talent of artist.But sorry I’m not the suit man.A advantage of me is I can pay all of my energy to slove an small problems.Like this exception:
“Illegally formatted version identifier: “null””
I’m sure you can find no answer to slove this problem through “baidu.com” [...]
Thinking in Game
诚然,QQ堂是一款创意盗版游戏。它参照的游戏毋庸置疑示泡泡堂。但目前为止,QQ堂的成功度要远远大于泡泡堂。
疯狂坦克黯然退出,泡泡堂独霸休闲市场。着实让很多游戏厂商眼红。面对这个香饽饽,众多公司进行了大量模仿性的尝试。无外以下几点:
1.延续卡通风格。语言上,界面上故作儿童化的腻腻歪歪。比如《锤锤ONLINE》《猜拳》等等。实际上,稍微懂得心理学的人都知道,这样腻腻歪歪的语言,只会让人觉得不伦不类。而没有一丝好感。每个人都由童年的梦,但多数人会把自己的童年想象成一块水果糖而不是奶糖。大肥肉更要除外了。
2.无什么创意。疯狂坦克退出国内市场约5年,一款模仿之作诞生了–《宝贝坦克》。目前市面上还有很多休闲类游戏的,大多是翻版过去的。
3.横板。《冒险岛》是一颗重磅炸弹,韩国人总是以他独特的想象力征服市场,永远领先在中国人之前。我深感悲哀!其实他们领先到没有,关键是我们模仿也太快了。《彩虹岛》,《XX西游》等等,试问,《冒险岛》可以上市美国,你们能吗?
4.街机。早再《地下城与勇士》出现之前。我曾经就有设想用JAVA开发一款WEBGAME。因为JAVA绘图速度的缓慢,我尝试从街机上找点灵感。可是愧于当时自己身上的技术水平,一直没有做到。1年后,我看到了《地下城与勇士》,当时,我再一次佩服韩国人。而同时我也再猜测什么时候中国出类似的山寨游戏呢。果然半年,不应该是三个月,《鬼吹灯》现世了。同样,试问:你能叫板地下城吗?
game practise
A basic online game engineer had finished.
now you can see one pic about this new webgame.
Some Tools
Many guys who wanted to create games must first find some game resources.I find a web site which offer many images.But I got another problem is that all the frames was spearted into many images not combin in one pic.
Even combin the frames into one pic can save much time and space,But if you [...]
Exception
I always encount an Exception like this:”java.io.WriteAbortedException: writing aborted; java.io.NotSerializableException”
In the begining,I think this is maybe some varible not implements java.io.Serialiable.